/* Public domain */ /* * User information on the Xbox console. */ #include #ifdef AG_USER static int GetUserByUID(AG_User *_Nonnull u, Uint32 uid) { if (AG_XBOX_DriveIsMounted('T')) { if ((u->home = TryStrdup("T:\\")) == NULL || (u->tmp = TryStrdup("T:\\temp")) == NULL) return (-1); } else { if ((u->home = TryStrdup("D:\\")) == NULL || (u->tmp = TryStrdup("D:\\temp")) == NULL) return (-1); } u->flags |= AG_USER_NO_ACCOUNT; /* Not a real user */ return (0); } static int GetUserByName(AG_User *_Nonnull u, const char *_Nonnull name) { return GetUserByUID(u, 0); } static int GetRealUser(AG_User *_Nonnull u) { return GetUserByUID(u, 0); } static int GetEffectiveUser(AG_User *_Nonnull u) { return GetUserByUID(u, 0); } const AG_UserOps agUserOps_xbox = { "xbox", NULL, /* init */ NULL, /* destroy */ GetUserByName, GetUserByUID, GetRealUser, GetEffectiveUser }; #endif /* AG_USER */