.\" Copyright (c) 2006-2022 Julien Nadeau Carriere .\" All rights reserved. .\" .\" Redistribution and use in source and binary forms, with or without .\" modification, are permitted provided that the following conditions .\" are met: .\" 1. Redistributions of source code must retain the above copyright .\" notice, this list of conditions and the following disclaimer. .\" 2. Redistributions in binary form must reproduce the above copyright .\" notice, this list of conditions and the following disclaimer in the .\" documentation and/or other materials provided with the distribution. .\" .\" THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR .\" IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED .\" WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE .\" ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, .\" INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES .\" (INCLUDING BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR .\" SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) .\" HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, .\" STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING .\" IN ANY WAY OUT OF THE USE OF THIS SOFTWARE EVEN IF ADVISED OF THE .\" POSSIBILITY OF SUCH DAMAGE. .\" .Dd December 21, 2022 .Dt AG_COLOR 3 .Os Agar 1.7 .Sh NAME .Nm AG_Color .Nd agar color structure .Sh SYNOPSIS .Bd -literal #include #include .Ed .Sh DESCRIPTION The .Nm structure describes a color in terms of .Em Red , .Em Green , .Em Blue , and .Em Alpha components. The .Nm structure is declared as: .Bd -literal .\" SYNTAX(c) typedef struct ag_color { #if AG_MODEL == AG_LARGE Uint16 r,g,b,a; /* LG (16-bit color) */ #else Uint8 r,g,b,a; /* MD (8-bit color) */ #endif } AG_Color; .Ed .Pp The alpha component may or may not be used in a given context. A value of 0 (or .Dv AG_TRANSPARENT or .Dv AG_COLOR_FIRST ) is fully transparent, while .Dv AG_OPAQUE (or .Dv AG_COLOR_LAST ) is fully opaque. .Sh INTERFACE .nr nS 1 .Ft void .Fn AG_ColorRGB_8 "AG_Color *c" "Uint8 r" "Uint8 g" "Uint8 b" .Pp .Ft void .Fn AG_ColorRGBA_8 "AG_Color *c" "Uint8 r" "Uint8 g" "Uint8 b" "Uint8 a" .Pp .Ft void .Fn AG_ColorRGB_16 "AG_Color *c" "Uint16 r" "Uint16 g" "Uint16 b" .Pp .Ft void .Fn AG_ColorRGBA_16 "AG_Color *c" "Uint16 r" "Uint16 g" "Uint16 b" "Uint16 a" .Pp .Ft void .Fn AG_HSV2Color "float hue" "float sat" "float val" "AG_Color *c" .Pp .Ft void .Fn AG_Color2HSV "AG_Color *c" "float *hue" "float *sat" "float *val" .Pp .Ft void .Fn AG_ColorHex16 "AG_Color *c" "Uint16 hex" .Pp .Ft void .Fn AG_ColorHex32 "AG_Color *c" "Uint32 hex" .Pp .Ft void .Fn AG_ColorHex64 "AG_Color *c" "Uint64 hex" .Pp .Ft void .Fn AG_ColorFromString "AG_Color *c" "const char *spec" "const AG_Color *parentColor" .Pp .Ft void .Fn AG_ColorNone "AG_Color *c" .Pp .Ft void .Fn AG_ColorBlack "AG_Color *c" .Pp .Ft void .Fn AG_ColorWhite "AG_Color *c" .Pp .Ft void .Fn AG_ColorLighten "AG_Color *c" "int shade" .Pp .Ft void .Fn AG_ColorDarken "AG_Color *c" "int shade" .Pp .Ft void .Fn AG_ColorInterpolate "AG_Color *cx" "const AG_Color *c1" "const AG_Color *c2" .Pp .Ft int .Fn AG_ColorCompare "const AG_Color *a" "const AG_Color *b" .Pp .nr nS 0 .Fn AG_ColorRGB_8 and .Fn AG_ColorRGB_16 return an .Ft AG_Color from 8- or 16-bit red, green and blue components (with alpha set to fully opaque). .Pp .Fn AG_ColorRGBA_8 and .Fn AG_ColorRGBA_16 return an .Ft AG_Color from 8- or 16-bit RGB and alpha components. .Pp .Fn AG_HSV2Color maps a color in HSV space to the closest approximation in RGB space, and copies the A component as-is. The inverse operation is performed by .Fn AG_Color2HSV . Note: H and V become increasingly lossy as S->0. .Pp The .Fn AG_ColorHex16 , .Fn AG_ColorHex32 and .Fn AG_ColorHex64 routines convert a color packed into .Em 0xRGBA (4-bit components), .Em 0xRRGGBBAA (8-bit components), or .Em 0xRRRRGGGGBBBBAAAA (16-bit components) into an .Nm . .Pp .Fn AG_ColorFromString converts a text-based color representation to an .Nm . The following formats are allowed: .Bd -literal "#RGB[A]" "#RRGGBB[AA]" "#RRRRGGGGBBBB[AAAA]" "r,g,b[,a]" "rgb(r,g,b[,a])" "rgb16(r,g,b[,a])" "hsv(h,s,v[,a])" "AliceBlue" .Ed .Pp Color components may be separated by `/', ':' or ','. .Pp A component terminating with a `%' character is interpreted as a ratio (in %) of the corresponding component of .Fa pColor (or White if .Fa pColor is NULL). .Pp .Fn AG_ColorNone initializes the color to fully transparent black (0,0,0,0). .Fn AG_ColorBlack and .Fn AG_ColorWhite initialize the respective fully opaque color. .Pp .Fn AG_ColorLighten and .Fa AG_ColorDarken increase and decrease the overall value of .Fa c by some small increment multiplied by .Fa shade . A .Fa shade argument of 0 leaves the color value unchanged. .Pp .Fn AG_ColorInterpolate traces an imaginary line in RGB color space between .Fa c1 and .Fa c2 and returns into .Fa cx the color closest to the point described by the fraction .Fa num over .Fa denom . .Pp .Fn AG_ColorCompare returns non-zero if the two colors differ. .Sh SEE ALSO .Xr AG_Intro 3 , .Xr AG_MapColorRGB 3 , .Xr AG_MapColorRGBA 3 , .Xr AG_MapPixelRGB 3 , .Xr AG_MapPixelRGBA 3 , .Xr AG_Surface 3 , .Xr AG_Widget 3 .Sh HISTORY Agar 1.0 through 1.3 described colors using packed pixels in a 32-bit reference format. The .Nm structure first appeared in Agar 1.4.0. Agar 1.6.0 introduced the .Dv AG_LARGE memory model and 48-bit "Deep Color". .Fn AG_Color2HSV , .Fn AG_HSV2Color , .Fn AG_ColorNone , .Fn AG_ColorDarken , .Fn AG_ColorLighten and the .Fn AG_ColorInterpolate functions appeared in 1.6.0.