/* Copyright (c) Charles A. Daniels * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE FOR * ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE * USE OF THIS SOFTWARE EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include #include #include #include #include #include #include /* Draw a 2 endpoint 2 control point 2D bezier curve. This is a widget drawing * primitive, so it should only be called during Draw(). * * Detail specifies the number of line segments to use. * */ void M_DrawBezier2(AG_Widget* widget, M_Real x1, M_Real y1, /* start point */ M_Real x2, M_Real y2, /* end point */ M_Real cx1, M_Real cy1, /* control point 1 */ M_Real cx2, M_Real cy2, /* control point 2 */ int detail, AG_Color* c ) { M_PointSet2 points, ctrl; M_Vector2 pt, prev, v; int k; pt.x = 0; pt.y = 0; prev.x = 0; prev.y = 0; M_PointSetInit2(&points); M_PointSetInit2(&ctrl); M_PointSetAlloc2(&points, 4); M_PointSetAlloc2(&ctrl, 4); v.x = x1; v.y = y1; M_PointSetAdd2(&points, v); v.x = x2; v.y = y2; M_PointSetAdd2(&points, v); v.x = cx1; v.y = cy1; M_PointSetAdd2(&points, v); v.x = cx2; v.y = cy2; M_PointSetAdd2(&points, v); M_BezierForm2(&points, &ctrl); for (k = 0 ; k < detail ; k++) { prev = pt; M_BezierCurve2(&ctrl, ((float) k) / ((float) detail), &pt); if (k != 0) { AG_DrawLine(widget, prev.x, prev.y, pt.x, pt.y, c); } } M_PointSetFree2(&points); M_PointSetFree2(&ctrl); }