/* * Copyright (c) 2008-2023 Julien Nadeau Carriere * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE FOR * ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE * USE OF THIS SOFTWARE EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ /* * Circle tool. */ #include #include #include #include #include #include #include typedef struct vg_circle_tool { VG_Tool _inherit; /* VG_Tool(3) -> VG_CircleTool */ VG_Circle *_Nullable vcCur; /* Circle being edited */ } VG_CircleTool; static void Init(void *_Nonnull obj) { VG_CircleTool *t = obj; t->vcCur = NULL; } static __inline__ void AdjustRadius(VG_Circle *_Nonnull vc, VG_Vector vPos) { vc->r = VG_Distance(vPos, VG_Pos(vc->p)); } static int MouseButtonDown(void *_Nonnull obj, VG_Vector vPos, int button) { VG_CircleTool *t = obj; VG_View *vv = VGTOOL(t)->vgv; VG *vg = vv->vg; VG_Point *pCenter; switch (button) { case AG_MOUSE_LEFT: if (t->vcCur == NULL) { if (!(pCenter = VG_NearestPoint(vv, vPos, NULL))) { pCenter = VG_PointNew(vg->root, vPos); } t->vcCur = VG_CircleNew(vg->root, pCenter, 1.0f); AdjustRadius(t->vcCur, vPos); } else { AdjustRadius(t->vcCur, vPos); t->vcCur = NULL; } return (1); case AG_MOUSE_RIGHT: if (t->vcCur != NULL) { VG_Delete(t->vcCur); t->vcCur = NULL; } return (1); default: return (0); } } static int MouseMotion(void *_Nonnull obj, VG_Vector vPos, VG_Vector vRel) { VG_CircleTool *t = obj; VG_View *vv = VGTOOL(t)->vgv; VG_Point *pEx; if (t->vcCur != NULL) { AdjustRadius(t->vcCur, vPos); VG_Status(vv, _("Set radius: %.2f"), t->vcCur->r); } else { if ((pEx = VG_NearestPoint(vv, vPos, NULL))) { VG_Status(vv, _("Use Point%u as center"), (Uint)VGNODE(pEx)->handle); } else { VG_Status(vv, _("Circle center at %.2f,%.2f"), vPos.x, vPos.y); } } return (0); } static void PostDraw(void *_Nonnull obj, VG_View *vv) { VG_Tool *t = obj; AG_Color c; int x, y; VG_GetViewCoords(vv, t->vCursor, &x,&y); c = VG_MapColorRGB(vv->vg->selectionColor); AG_DrawCircle(vv, x,y, 3, &c); } VG_ToolOps vgCircleTool = { N_("Circle"), N_("Insert circle by centerpoint and radius."), &vgIconCircle, sizeof(VG_CircleTool), 0, Init, NULL, /* destroy */ NULL, /* edit */ NULL, /* predraw */ PostDraw, NULL, /* selected */ NULL, /* deselected */ MouseMotion, MouseButtonDown, NULL, /* mousebuttonup */ NULL, /* keydown */ NULL /* keyup */ };