/* * Copyright (c) 2004-2019 Julien Nadeau Carriere * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE FOR * ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE * USE OF THIS SOFTWARE EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ /* * Line entity. */ #include #include #include #include #include #include #include #include #include #include VG_Line * VG_LineNew(void *pNode, VG_Point *p1, VG_Point *p2) { VG_Line *vl = Malloc(sizeof(VG_Line)); VG_NodeInit(vl, &vgLineOps); vl->p1 = p1; vl->p2 = p2; VG_AddRef(vl, p1); VG_AddRef(vl, p2); VG_NodeAttach(pNode, vl); return (vl); } void VG_LineThickness(VG_Line *vl, Uint8 t) { VG *vg = VGNODE(vl)->vg; AG_ObjectLock(vg); vl->thickness = t; AG_ObjectUnlock(vg); } void VG_LineStipple(VG_Line *vl, Uint16 s) { VG *vg = VGNODE(vl)->vg; AG_ObjectLock(vg); vl->stipple = s; AG_ObjectUnlock(vg); } static void Init(void *_Nonnull obj) { VG_Line *vl = obj; vl->p1 = NULL; vl->p2 = NULL; vl->endPt = VG_LINE_SQUARE; vl->stipple = 0xffff; vl->miterLen = 0; vl->thickness = 1; } void VG_LineEndpointStyle(VG_Line *vl, enum vg_line_endpoint style, ...) { VG *vg = VGNODE(vl)->vg; va_list ap; AG_ObjectLock(vg); vl->endPt = style; if (style == VG_LINE_MITERED) { va_start(ap, style); vl->miterLen = (Uint8)va_arg(ap, int); va_end(ap); } AG_ObjectUnlock(vg); } static int Load(void *_Nonnull obj, AG_DataSource *_Nonnull ds, const AG_Version *_Nonnull ver) { VG_Line *vl = obj; if ((vl->p1 = VG_ReadRef(ds, vl, "Point")) == NULL) { return (-1); } if ((vl->p2 = VG_ReadRef(ds, vl, "Point")) == NULL) { return (-1); } vl->endPt = (enum vg_line_endpoint)AG_ReadUint8(ds); vl->stipple = AG_ReadUint16(ds); vl->miterLen = AG_ReadUint8(ds); vl->thickness = AG_ReadUint8(ds); return (0); } static void Save(void *_Nonnull obj, AG_DataSource *_Nonnull ds) { VG_Line *vl = obj; VG_WriteRef(ds, vl->p1); VG_WriteRef(ds, vl->p2); AG_WriteUint8(ds, (Uint8)vl->endPt); AG_WriteUint16(ds, vl->stipple); AG_WriteUint8(ds, vl->miterLen); AG_WriteUint8(ds, vl->thickness); } static void Draw(void *_Nonnull obj, VG_View *_Nonnull vv) { VG_Line *vl = obj; AG_Color c = VG_MapColorRGB(VGNODE(vl)->color); int x1,y1, x2,y2; VG_GetViewCoords(vv, VG_Pos(vl->p1), &x1, &y1); VG_GetViewCoords(vv, VG_Pos(vl->p2), &x2, &y2); /* XXX TODO: endpoint style */ AG_DrawLine(vv, x1,y1, x2,y2, &c); } static void Extent(void *_Nonnull obj, VG_View *_Nonnull vv, VG_Vector *_Nonnull a, VG_Vector *_Nonnull b) { VG_Line *vl = obj; VG_Vector p1, p2; p1 = VG_Pos(vl->p1); p2 = VG_Pos(vl->p2); a->x = MIN(p1.x, p2.x); a->y = MIN(p1.y, p2.y); b->x = MAX(p1.x, p2.x); b->y = MAX(p1.y, p2.y); } static float PointProximity(void *_Nonnull obj, VG_View *_Nonnull vv, VG_Vector *_Nonnull vPt) { VG_Line *vl = obj; VG_Vector v1 = VG_Pos(vl->p1); VG_Vector v2 = VG_Pos(vl->p2); return VG_PointLineDistance(v1, v2, vPt); } static void Delete(void *_Nonnull obj) { VG_Line *vl = obj; if (VG_DelRef(vl, vl->p1) == 0) { VG_Delete(vl->p1); } if (VG_DelRef(vl, vl->p2) == 0) { VG_Delete(vl->p2); } } static void Move(void *_Nonnull obj, VG_Vector vCurs, VG_Vector vRel) { /* TODO */ } static void *_Nonnull Edit(void *_Nonnull obj, VG_View *vv) { VG_Line *vl = obj; AG_Box *box = AG_BoxNewVert(NULL, AG_BOX_EXPAND); const char *endPtStyles[] = { N_("Square"), N_("Beveled"), N_("Rounded"), N_("Mitered"), NULL }; AG_Numerical *num; num = AG_NumericalNew(box, 0, NULL, _("Thickness: ")); AG_BindUint8(num, "value", &vl->thickness); num = AG_NumericalNew(box, 0, NULL, _("Stipple pattern: ")); AG_BindUint16(num, "value", &vl->stipple); AG_LabelNew(box, 0, _("Endpoint style: ")); AG_RadioNewUint(box, AG_RADIO_EXPAND, endPtStyles, (void *)&vl->endPt); return (box); } VG_NodeOps vgLineOps = { N_("Line"), &vgIconLine, sizeof(VG_Line), Init, NULL, /* destroy */ Load, Save, Draw, Extent, PointProximity, NULL, /* lineProximity */ Delete, Move, Edit };