/* * Copyright (c) 2009 Hypertriton, Inc. * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE FOR * ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE * USE OF THIS SOFTWARE EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ /* * Component schematic. This is mainly a vector drawing with specific * functionality for ports and labels. */ #include "core.h" ES_Layout * ES_LayoutNew(ES_Circuit *ckt) { ES_Layout *lo; if ((lo = malloc(sizeof(ES_Layout))) == NULL) { AG_SetError("Out of memory"); return (NULL); } AG_ObjectInit(lo, &esLayoutClass); AG_ObjectAttach(ckt, lo); lo->ckt = ckt; return (lo); } static void Init(void *obj) { ES_Layout *lo = obj; lo->vg = VG_New(0); lo->ckt = NULL; TAILQ_INIT(&lo->packages); } static void Reinit(void *obj) { ES_Layout *lo = obj; VG_Clear(lo->vg); } static void Destroy(void *obj) { ES_Layout *lo = obj; AG_ObjectDestroy(lo->vg); } static int Load(void *obj, AG_DataSource *ds, const AG_Version *ver) { ES_Layout *lo = obj; return AG_ObjectUnserialize(lo->vg, ds); } static int Save(void *obj, AG_DataSource *ds) { ES_Layout *lo = obj; return AG_ObjectSerialize(lo->vg, ds); } AG_ObjectClass esLayoutClass = { "Edacious(Layout)", sizeof(ES_Layout), { 0,0 }, Init, Reinit, Destroy, Load, Save, ES_LayoutEdit };