/*
* Copyright (c) 2007 Hypertriton, Inc.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE FOR
* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE
* USE OF THIS SOFTWARE EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
/*
* Interface to ODE (Open Dynamics Engine).
*/
#include
#ifdef HAVE_ODE
#include
#include
#include
#include
#include "pe_ode.h"
static void
Init(void *obj)
{
/* PE_Ode *pe = obj; */
}
static void
Destroy(void *obj)
{
}
static int
Load(void *obj, AG_DataSource *buf, const AG_Version *ver)
{
/* PE_Ode *pe = obj; */
return (0);
}
static int
Save(void *obj, AG_DataSource *buf)
{
/* PE_Ode *pe = obj; */
return (0);
}
static void *
Edit(void *obj)
{
PE_Ode *pe = obj;
AG_Window *win;
win = AG_WindowNew(0);
AG_WindowSetCaption(win, _("ODE Physics Engine: <%s>"),
OBJECT(pe)->name);
return (win);
}
static int
AttachObject(void *obj, SG_Object *so)
{
return (0);
}
static void
DetachObject(void *obj, SG_Object *so)
{
}
const PE_Class peOdeClass = {
{
"PE:PE_Ode",
sizeof(PE_Ode),
{ 0,0 },
Init,
NULL, /* free */
Destroy,
Load,
Save,
Edit
},
AttachObject,
DetachObject,
};
#endif /* HAVE_ODE */