/* * Copyright (c) 2007 Hypertriton, Inc. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE FOR * ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE * USE OF THIS SOFTWARE EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ /* * Interface to ODE (Open Dynamics Engine). */ #include #ifdef HAVE_ODE #include #include #include #include #include "pe_ode.h" static void Init(void *obj) { /* PE_Ode *pe = obj; */ } static void Destroy(void *obj) { } static int Load(void *obj, AG_DataSource *buf, const AG_Version *ver) { /* PE_Ode *pe = obj; */ return (0); } static int Save(void *obj, AG_DataSource *buf) { /* PE_Ode *pe = obj; */ return (0); } static void * Edit(void *obj) { PE_Ode *pe = obj; AG_Window *win; win = AG_WindowNew(0); AG_WindowSetCaption(win, _("ODE Physics Engine: <%s>"), OBJECT(pe)->name); return (win); } static int AttachObject(void *obj, SG_Object *so) { return (0); } static void DetachObject(void *obj, SG_Object *so) { } const PE_Class peOdeClass = { { "PE:PE_Ode", sizeof(PE_Ode), { 0,0 }, Init, NULL, /* free */ Destroy, Load, Save, Edit }, AttachObject, DetachObject, }; #endif /* HAVE_ODE */